User feedback is a component of UX design, obviously. But when do you go beyond just considering that feedback and actually apply it? How do you, the designer, navigate that? “Understanding a problem, clearly establishing its premise and whom that solution is for, is only part of the journey” writes Pedro Canhenha in his articleContinue reading “User feedback. Friend or foe?”
Tag Archives: research
Tell them, with a story
Design is storytelling, it’s not a new notion. But what stories can our designs tell? Is there more they should tell? What makes a design story useful? “Frame your story in terms of the problem you are solving, including why it is a problem that needs solving” writes Lia Garvin in her article Hacking theContinue reading “Tell them, with a story”
Why bother with UX research? Designers already know best
User experience research is a large part of what separates information from design graphic design. So why bother investing your time in something so intangible? A good designer should already know what the user needs. Right? “Often the most critical information isn’t quantifiable” writes Adam Raphael in his article UX research methods and when toContinue reading “Why bother with UX research? Designers already know best”