Tag Archives: Information design
Technical Description: Astrolabe
User feedback. Friend or foe?
User feedback is a component of UX design, obviously. But when do you go beyond just considering that feedback and actually apply it? How do you, the designer, navigate that? “Understanding a problem, clearly establishing its premise and whom that solution is for, is only part of the journey” writes Pedro Canhenha in his articleContinue reading “User feedback. Friend or foe?”
Tell them, with a story
Design is storytelling, it’s not a new notion. But what stories can our designs tell? Is there more they should tell? What makes a design story useful? “Frame your story in terms of the problem you are solving, including why it is a problem that needs solving” writes Lia Garvin in her article Hacking theContinue reading “Tell them, with a story”
Why bother with UX research? Designers already know best
User experience research is a large part of what separates information from design graphic design. So why bother investing your time in something so intangible? A good designer should already know what the user needs. Right? “Often the most critical information isn’t quantifiable” writes Adam Raphael in his article UX research methods and when toContinue reading “Why bother with UX research? Designers already know best”
Prototyping. Just do it.
Every designer will tell you to prototype. Although, there are some designers who go one step further. Paper prototyping. But why? Are they just being fickle? M Cobanli, the founder of OMC Design Studios, said; “Great design is the iteration of good design” in an article by the Interaction Design Foundation titled “Design iteration bringsContinue reading “Prototyping. Just do it.”
How bad could life as a designer be?
Most professions are demanding. But technology focused careers have a reputation of being incredibly so, particularly for designers and developers. Is that just how it is? Not if you can adapt. “A fulfilling career is a spectrum, not a ladder” writes Natalia Marmolejo in her article titled The Spectrum [..] “To the hungry designer, IContinue reading “How bad could life as a designer be?”
Who is the better product designer?
Product design is a combination of multiple fields, from engineers to designers. The constant back and forth between departments, why not set one team loose on the problem until they solve it? Maybe there is something in team communications that offers perspective to the process “The way teams work together is a critical factor inContinue reading “Who is the better product designer?”
Forget design conventions! Well, maybe not all of it.
We’ve all seen it, that flashy new gadget comes out and everyone goes “wow, it’s cool but what a terrible design”. It’s shocking when something upsets our expectations. So why does it work? “readjust the design, think outside the box..” writes Fellype Nascimento in his UX Planet article titled Tradition vs Innovation in UX DesignContinue reading “Forget design conventions! Well, maybe not all of it.”
As the complexity of technology increases, the need for design writing skills follows.
User experience is an essential part of product design. After all, it’s the user who will purchase and use your product, unless that is, they can’t figure out how. That’s where design writing steps in. “As the apps and websites that we use become increasingly complex, the need for clear guidance within them also grows,”Continue reading “As the complexity of technology increases, the need for design writing skills follows.”